Rabu, 06 Januari 2010

Pelayanan dari SMS

Pengunjung yang kami hormati, anda dapat menikmati fasilitas yang kami sediakan.

Semuanya Kami Sediakan Gratis Untuk Anda

1. Pesan dan Tips Kesehatan
2. Penyedia Sistem Informasi Kesehatan
3. Penyedia layanan Pengembangan Kurikulum Pendidikan Kesehatan
4. Penelitian dan Pengembangan Pengobatan Nabi
5. Panduan Berbisnis dalam Kesehatan
6. Panduan Manajemen Fasilitas Kesehatan
7. Pengembangan Pelayanan Cyber Medical

The Indonesian Cyber Medical IR&D Center
(Pusat IR&D Kesehatan Cyber Indonesia)

Cybermedicine is the use of the Internet to deliver medical services, such as medical consultations and drug prescriptions. It is the successor to telemedicine, wherein doctors would consult and treat patients remotely via telephone or fax.

Cybermedicine is already being used in small projects where images are transmitted from a primary care setting to a medical specialist, who comments on the case and suggests which intervention might benefit the patient. A field that lends itself to this approach is dermatology, where images of an eruption are communicated to a hospital specialist who determines if referral is necessary.

A Cyber Doctor, , known in the UK as a Cyber Physician, is a medical professional who does consultation via the internet, treating virtual patients, who may never meet face to face. This is a new area of medicine which has been utilized by the armed forces and teaching hospitals offering online consultation to patients before making their decision to travel for unique medical treatment only offered at a particular medical facility.

images | movies | powerpoint | publications

Cyber-medicine.org derives from an innovative intellectual partnership between Sheila Moriber Katz, MD, MBA and Kim Solez, MD. Their cyberMedicine joint venture was entirely conceptualized and executed in 2001 over the Internet. In the third millennium, their relationship is principally virtual, although they first became acquainted in a laboratory at Johns Hopkins Hospital in the mid 1970's. In the last quarter of the past Century, they met face-to-face only five times, occasions three and four separated by a gap of 18 years. Their professional collaboration is an e-prototype of productive interactions over the Internet.

cyberMedicine - Mainstream Medicine by 2020/Crossing Boundaries

By Kim Solez, M.D. and Sheila Moriber Katz, M.D., M.B.A.

cyberMedicine is the discipline of applying the Internet to medicine. The field encompasses the use of global networking technologies to educate, innovate and communicate in ways that promote medical practice, commerce, scholarship and empowerment.

Team Collaboration, Crossing Disciplines, and Medical Informatics

Human Digital Intelligence

Technology Poetry/Song

May 21st Boyd Lecture - Banff '91 Revisited: Standard setting, pathology classifications, and international disaster relief, with reflections on September 11, 2001


"Internet" Citations on PubMed- 25,788 Dated August 08, 2006

Interview with Kim Solez

Med Webmasters

Medical Matrix

Discipline Specific Data

Cybermedicine: How Computing Empowers Doctors and Patients for Better Care

By: Warner V. Slack, M.D.
(Professor From Harvard Medical School)

"Dr. Slack received his bachelor's degree from Princeton University, his medical degree from Columbia University's Columbia University's College of Physicians and Surgeons, and his residency training in neurology at the University of Wisconsin.

Now Dr. Slack and his colleagues at the Center for Clinical Computing (CCC) and the Harvard Medical School, have developed, implemented, and studied an integrated, hospital-wide clinical computing system (the CCC system).

Early Technology

Since early times, growth in population has been accompanied by innovation in communication, inventions that enhance the exchange of information between more and more people, but that do so at the expense of direct interpersonal conversation. Each invention, impersonal by its very nature, has in turn been subject to early criticism both by the well-meaning humanist, who objects to anything seen as having a depersonalizing influence, and by the well-meaning traditionalist, who opposes innovation on principle.

It is likely that when that ingenious Sumerian who invented writing first pressed those cuneiform symbols into clay along the Tigris River some five thousand years ago, a skeptic standing nearby predicted with furrowed brow that people would soon stop talking to each other. Those who read The Republic in school will remember that Plato was very much opposed to theater as it was performed in ancient Greece.

For him the portrayal of fictional characters was an ignoble pursuit that exposed audiences to the risk of corruption. In more modern times, the telephone was written off prematurely:
according to an internal memorandum at Western Union in 1876, the telephone “has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us.” The motion picture was also greeted with suspicion.

The stage was by then a reputable medium (“legitimate theater,” as it were), but the movie, even as it gained in popularity, was deemed common and potentially harmful.

To make a movie based on a book was a priori to debase the book. Parents worried about bad cinematic influences and meted out movie-going privileges with extreme judiciousness. Dorothy Parker likened the movie to sex, pointing out that while most enjoyed it, few would talk about it.

Radio had a similar history. “The wireless music box has no imaginable commercial value. Who would pay for a message sent to nobody in particular?” argued David Sarnoff ’s associates in the 1920s, when he urged them to support radio as a commercial venture. Popular as it was to become, radio was late to be accepted publicly by the intelligentsia.

The Green Hornet, Captain Midnight, Terry and the Pirates, and Superman (together with their comic book counterparts) were intermittently banned from middle-class households. Kids, of course, still listened—but did so with youthful subterfuge.

After World War II came television—lowbrow (boxing and wrestling were the staple programs) and frowned upon as potentially corrupting. As television broadened its scope and became increasingly available and popular, it was correspondingly chic among the culturati not to have television at home. There was a family in our neighborhood in the 1970s who did not have a set in their home.

Mention of television in conversation with the parents elicited blank faces. The children, however, spent an inordinate amount of time in front of our set.

Movies and radio were by then regarded as legitimate art forms, particularly the earlier, pre–World War II films and programs. It was then acceptable to consider a movie better than the book on which it was based (Elmer Gantry and The Godfather come to mind).

The personal computer is the new medium on the block. And once again, prophecy was off the mark. “I think there is a world market for maybe five computers,” Thomas Watson, chairman of IBM, is purported to have said in 1943. But I am getting ahead of myself.

8. Penyediaan Sumber Daya Penelitian, Inovasi dan Pengembangan Kesehatan

Genomics and Computational Biology


Dr. George Church

Course Meeting Times

One session / week
2 hours / session

Supplementary Sections:
Five sessions / term
2 hours / session


Undergraduate / Graduate

These files are also available for download from iTunes®.




Intro 1: Computational Side of Computational Biology. Statistics; Perl, Mathematica (PDF);
(MP3-Part 1 - 14.1 MB) (MP3-Part 2 - 10.9 MB)


Intro 2: Biological Side of Computational Biology. Comparative Genomics, Models & Applications (PDF - 1.2 MB);
(MP3-Part - 13.6 MB) (MP3-Part 2 - 10.9 MB)


DNA 1: Genome Sequencing, Polymorphisms, Populations, Statistics, Pharmacogenomics; Databases (PDF);
(MP3-Part 1 - 13.5 MB) (MP3-Part 2 - 10.6 MB)


DNA 2: Dynamic Programming, Blast, Multi-alignment, HiddenMarkovModels (PDF);
(MP3-Part 1 - 12.6 MB) (MP3-Part 2 - 11.4 MB)


RNA 1: Microarrays, Library Sequencing and Quantitation Concepts (PDF);
(MP3-Part 1 - 13.4 MB) (MP3-Part 2 - 11.7 MB)


RNA 2: Clustering by Gene or Condition and Other Regulon Data Sources Nucleic Acid Motifs; The Nature of Biological "proofs" (PDF);
(MP3-Part 1 - 12.9 MB) (MP3-Part 2 - 10 MB)


Protein 1: 3D Structural Genomics, Homology, Catalytic and Regulatory Dynamics, Function & Drug Design (PDF - 1.0 MB);
(MP3-Part 1 - 14.1 MB) (MP3-Part 2 - 9.7 MB)


Protein 2: Mass Spectrometry, Post-synthetic Modifications, Quantitation of Proteins, Metabolites, & Interactions (PDF);
(MP3-Part 1 - 13.2 MB) (MP3-Part 2 - 11.7 MB)


Networks 1: Systems Biology, Metabolic Kinetic & Flux Balance Optimization Methods (PDF);
(MP3 - 12.4 MB)


Networks 2: Molecular Computing, Self-assembly, Genetic Algorithms, Neural Networks (PDF);
(MP3-Part 1 - 10.6 MB) (MP3-Part 2 - 12.3 MB)


Networks 3: The Future of Computational Biology: Cellular, Developmental, Social, Ecological & Commercial Models (PDF);
(MP3-Part 1 - 14.1 MB) (MP3-Part 2 - 7.2 MB)